Welcome!
I'm Gammis. This is my homepage. I make music for
games. I've composed over 1000 songs and tunes over the years
and it seems that I'll never stop creating, I'm just one of
"those" guys I guess. My main goal with this page is to easily
show some of my work for my future co-workers in the gaming
industry. It is also a space where I intend to gather all that
I've created over the years, just for fun. I hope that you
will enjoy your stay!
- Gammis
News 22nd
Aug 2023:
Hi, I’ve been releasing (almost) to much
music for my own comfort this summer. More news follows
after I show you the newest batch. This first one is a
full album of “layed back popish troubadour songs” written
in my youth (except the first song that was written
previously). The album was released with the original
Swedish lyrics, and thus, I released it as Gammis:
This was just the first song, look up the
whole album on spotify on the discography page if you
are intrigued.
The second release is a single released with a new
alias: Dance Chills. Hope you enjoy:
It has been a thrilling summer with a lot happening
for me as a person as well as a musician. At one
moment I visualized this news entry to be one of the
most joyous texts I’ve ever would have written, but
then life have a funny way to caught up and bring you
back down to level sometimes. Don’t get me wrong
though, I love what I do and I’m fine. I have some
health issues and have been trying my hardest to take
care of them this summer. There’s been progress with
my health, then there’s been setbacks and progress
again. As for the music, there’s been a lot of
publishing! I would say that there’s been the regular
amount of creativity and productivity but maybe a
increase of social networking and publish work with
about 1000% ? …yeah, looks about right. I released to
much at the same time, in retrospect that was dumb.
One of the most important albums I’ve ever made has
gone completely in the dark since I don’t have the
strength or my audience patience to spotlight it. I
also took it on myself to try to become my own agent
for the first time. I pitched my own song to several
radio stations and spotify playlists. At first I was
blown away with how great it all looked to go. I was
promised fame and riches from beyond my dreams! …not
that I asked for it, but OK. But then I realized that
most of these so called playlist pitching processes
doesn’t result in any new listeners at all. All the
followers to these playlists we are pitching to are
just bots or other musicians that pitched to these
playlists before and none are really listening to
these lists activity. It’s kind of a dead end for my
music money – so to speak. It was a mixed experience
though, because there are some fire souls out there
still who try to do good and sort out the people who
really are trying to make good music. I would like to
give a special shout out to https://radiowigwam.co.uk/
a radio channel in the UK filled with old guys like me
who really seem to teach the kids out there what it
means to be a fan of real music. There were a few
others that I like to contact again, so not all was
lost. The best feedback came from the answers of my
personalized PMs I messaged on STEAM to my cs:go
buddies, and a few of my facebook friends. And I think
most of the streams of the Touli Chate album comes
from there. I even got a question about if the album
is going on vinyl. Oh, the glory! So, going forward I
will probably (don’t like to promise in absolutes)
continue to publish a lot more releases since I plan
to make much more singles and fewer full albums. I
wonder how my discography will look like a few years
from now… At this moment I have one single that is
completely finished but not published, three singles
that are 90%+ done and several hundreds laying in wait
in the layers under those. I’m involved in two game
projects that seem to get done and published on steam
in the future and I also help in the publishing of
nine albums that I’m not involved in a creative way
more then the album cover art. Until next time!
- Gammis
News 27th
Juli 2023:
Dear
reader.
Today is a special day for me. Today I get to release my
most precious album ever - up to this point. There is so
much to tell and I don't want to water this page down with
to much print. But here I go. I started to record this
album more then eleven years ago. The songs were then
already made up in my mind since all of them represented
one chapter each in a book that I already had written the
concepts of (all 28 chapters)...
Touli Chate: Volume 1:
One song per chapter!
Song concepts written in
2011, recorded and developed throughout 2011 - 2023,
released in 2023.
So why did it take me so long to get
this album finished? Why is this album my most
precious? It has been a roller coaster of emotions
attached to the project over the years. It represent
more to me then just these nine songs. I mean, just
listening to the music, one could argue that I have
made similar rock songs before that didn't need
eleven years to finish. So what's the big fuzz!?
Follow me on a journey here. This was the first real
project I started working on when I swapped to MAC
and Garageband/Logic instead of
Cooledit/cubase/renoise/scale/FastTracker2/Impulsetracker/ModplugTracker
and good know what I was using to make music back on
my windows based computers. So it was a new world
for me and I was filled with new determination and
inspiration. I choose to really sink my teeth in a
big project like Touli Chate right away and felt
like I really had something going on when I came up
with the songs "My Second Home" and "Until You
Suffocated". To be honest I had been trying to make
some of the other songs on the album work with the
windows based program: Renoise, but it just didn't
work out. I had visions of how I wanted to songs to
become but could already see how the music programs
limitations would stand in my way from the start. I
was almost about to stop making music period when I
instead decided to swap to mac and give that a try
before ending it - so to speak. And then those two
songs happened (Thank god for that, right!?).
Finally I was home in a LEFT-to-RIGHT music making
environment (DAW) that I could learn to love. I
could finally learn to grasp midi that I had tried
and failed before and I could once again record
audio and this time record several takes on top of
each other and choose which one that I wanted to
use. WOW. Things were happening. And then I started
to work on the other songs on the album... And it
got messy. I tried to import the old projects from
renoise into garageband. I bought Logic and tried
again. I really winded up against a wall of my own
expectations. I guess I understand now how hard I
made it for myself, but at the time I just felt like
a constant failure when I came back to this project.
Even so, I really kind of loved it and wanted it to
move on, so I took it up time and time again over
the years and made new efforts to press it forward.
One year I would crack the code with one of the
other songs and then feel great about that. And then
another song came along the next year, and so on and
so forth. But ever so often I found my self lacking
in skills of recording techniques, mixing knowledge,
mastering know-how or just the right tools for the
job. So, what was it that made this so much harder
then the rest of my projects? Well, I had a set
vision from the start. All the songs had a set order
and a set story. I couldn't just leave one song out
because it was to complicated or sounded bad, I had
to stick to the given script. With a tight script
there is no room for error. And when you work
towards a given goal you really need to know how to
get there. Sometimes I just start a song project and
see where it gets me. There is no effort in planning
in such a song project. But this time the effort of
making the songs how I needed them to become was
almost everything. I needed to re-record some of the
guitars several times over these years. I needed to
totally scrap loads of recordings. There where
several "kill your darlings"-moments which I hate to
have, but needed now. I found myself in new
situations as a mixer- and master-engineer. I'm not
a great guitarist, but I played until my finger
bleed a few times. I'm proud of my dedication. This
album will forever be a testament of my
perseverance. I finished it even when facing a lot
of obstacles. At one time I was about to quit making
music all together. Now I can share these songs with
the world instead.
- Gammis
News 4th
May 2023:
A
double release! Today I release two new albums at
once. The first one are an EP with songs that was removed
from the latest Gammis album. I removed them mainly
because I thought they deserved their own themed release.
These songs are about traffic sense and driving issues.
Sometimes it feels like I could write a song about peoples
incompetence in traffic every time I put myself in a car -
you feel me?
The
second album is a nerd chills album with songs made for a
game that I worked on back in 2017. I didn't want my work
to get totally forgotten even if the main programmer
abandoned the project.
Benouterna:
Game Music.
Started in 2017, released
in 2023.
Trafikskola:
How do you signal inside a roundabout?
Songs recorded in 2018,
released in 2023.
- Gammis